TALLINN: DIGIX is the Baltic States’ first creative industries incubator for startups working with the elusive and fast developing field of digital media. Set up in 2015, DIGIX is located on the premises of the Baltic Film and Media School, staying close to upcoming talent in the audiovisual, media, games and e-learning fields.
DIGIX runs a 6-month programme for startup companies less than 2 years old and working with any creative content running on digital screens, from smartphones to cinemas. The incubator is funded by Enterprise Estonia with the express purpose of nurturing creative talent into functioning businesses, with export of services and products as the final goal. Since its establishment, DIGIX has worked with 20+ startups, with a third doing sales abroad today.
DIGIX alumni and current members include companies in fields as diverse as gaming, 3D modelling and animation, crowdsourcing digital heritage, music industry crowdfunding, augmented reality solutions for schools, virtual reality solutions for museums, real-time war-games tracking, auto-focus sensors for film cameras, etc. The incubator uses the help of over 40 mentors from Estonia and abroad to help tune the teams’ business models and creative content in weekly seminars and monthly business coaching. Companies can chose to locate their office in DIGIX or participate in the programme.
As a tentpole event, DIGIX also organises the biannual and Baltics’ largest 48-hour creative industries hackathon Loomehäkk with over 100 international participants.
Sten-Kristian Saluveer was the organiser of the 2016 edition of the European Film Forum conference in partnership with the European Commission in Tallinn within the frames of the Black Nights Industry Days. The event focused on innovation, new technology and the digital single market initiative and other key topics for Europe’s audiovisual industries. Saluveer is an Estonian film and audiovisual media producer, festival manager & programmer, consultant, and film researcher focusing on East-Asian film industries, specifically Japan and South-Korea. He graduated from Concordia International University in Electronic Media and has followed up in Culture Management(Estonian Music Academy) and Japanese Studies (Department of Asian Studies, Tallinn University). Most recently he holds a Master’s Degree from University of Tokyo (Japan) with an awarded thesis on film industry development and international co-productions in Hong Kong, Japan,and South Korea.
Peeter Nieler is an innovator and former film and television producer, developing Virtual Reality technologies. He is a sought-after speaker and - as he calls himself - Venture Catalyst having started already two Virtual Reality companies. Criffin is focused on hardware design and Virtual Neuroscience Lab is researching VR scientifically. His companies already have two technologies in portfolio and some in the pipeline, most important being omnidirectional treadmill for natural locomotion in Virtual Reality.
Jorik Jakubisko is one of the leading European experts in transmedia problematics. He is co-owner of the Prague based Transmedialist which will publish the comic book Bouquet at November (CZ+SK). It is first pillar for transmedia project Czech Grimm.PhD He is student at FSV UK (Faculty of Social Sciences at Charles University - Institute of Communication Studies and Journalism) and he writting his doctorate dissertation on Transmedia in context of single European digital market . He also works as a creative partner in Jakubisko Film in Prague together with his mother and father Deana and Juraj Jakubisko.
Agnes Salson graduated from the French cinema school La Fémis and Mikael Arnal, filmmaker, created the project "Tour d’Europe des cinémas", a journey across Europe visiting a hundred cinemas, seeking for innovative ideas and trends for independent cinema exhibition.
Adam Široký is a ventuz designer, data integrator, software developer, VJ XLAB. The Prague based XLAB specializes in 360 degrees video and VR.
Muriel Joly is in charge of business development for Under The Milky Way. She began her career at StudioCanal (Canal + Group) first in the Domestic Home entertainment department, as a product manager (2004-2006) and then as a marketing VP for international Home Entertainment (2006-2009). After 2 years (2010-2011) in consulting, where she became interested in issues of the Video on Demand emerging market, she became in charge of marketing development for Canalplay, the VOD brand of Canal + group.